Files
Thomas Ales d185676130 Phase 0: test scaffolding + golden fixtures
- ruff config, offscreen smoke tests for all 7 GUI apps/panels
- golden v6 .sras fixtures (complete + 4 truncation variants) generated
  by the pre-refactor writer, with expected header/frontier JSON
- golden geometry fixtures from the pre-refactor _build_scan_params
- consistency tests proving current code reproduces the goldens

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 10:01:14 -05:00

42 lines
1.1 KiB
Python

"""Shared test setup: repo-root imports, headless Qt, pyueye stub.
The IDS uEye SDK (pyueye + libueye) only exists on the Linux rig. On any
other machine we stub the module before hardware.uc480_camera is imported;
everything in uc480_camera references `ueye.*` at call time, not import
time, so an attribute-permissive dummy is sufficient for constructing
windows and importing modules.
"""
import os
import sys
import types
from pathlib import Path
ROOT = Path(__file__).resolve().parent.parent
if str(ROOT) not in sys.path:
sys.path.insert(0, str(ROOT))
os.environ.setdefault("QT_QPA_PLATFORM", "offscreen")
try:
import pyueye # noqa: F401
except ImportError:
class _UeyeStub:
"""Permissive attribute sink standing in for pyueye.ueye."""
IS_SUCCESS = 0
def __getattr__(self, name):
return _UeyeStub()
def __call__(self, *args, **kwargs):
return _UeyeStub()
def __or__(self, other):
return 0
def __ror__(self, other):
return 0
_pyueye = types.ModuleType("pyueye")
_pyueye.ueye = _UeyeStub()
sys.modules["pyueye"] = _pyueye